AppChain Solutions Web3

AppChain Thesis Brings Solutions for Web3 Developers

The Appchain Thesis is Once Again Coming to the Rescue of Developers by Addressing the Two Main Problems in Web3, which will provide ease for game developers and more.

The Most Important Lesson from the First Decade of Blockchain Technology is that the Only Way to Achieve Mass Adoption is Through Application-Specific Chains

Since new blockchains have been made, it\’s almost impossible to limit solutions to just one blockchain and its parts. Likewise, how a single computer cannot meet all of the internet demands of people worldwide, isolated blockchains will simply not have the capacity to accommodate the large variety and the growing number of applications making it to the market. According to the new Appchain theory, the best way to set up applications that use decentralized technology is to use different chains.

Appchains will help solve the main problems that now exist in the blockchain ecosystem. The necessity for an Appchain environment in the Web3 area will ease things for companies that are creating the newest tools for developers. It will help to deploy and move across various blockchain networks, which will be addressed.

What is Appchain Thesis?

The Appchain Thesis was first brought to light in 2017, when the blockchain sector began to grow in popularity. The need for more space for developers due to the huge interest in blockchain among the public became evident. The same year, the idea of \”the internet of blockchain” was introduced by the developers, by proposing the Inter-Blockchain Communication Protocol (IBC), as well as, Ethereum chains.

App-chain solutions started to go live in 2018, with the LoomSDK launch for the gaming-focused Loom Network. As the industry moved away from app-specific chains and toward single L1s, developers started to prefer Loom. The new system found huge success and growth.

Appchain Addresses Following Problems

There are two main problems that the Appchain Thesis addresses: scalability and the notion that many apps must be deployed on a monolithic network.


Layer-1 blockchains will inevitably encounter additional limitations as their usage expands and scales. It is instructive to think about the scenario of a monolithic blockchain processing one million TPS; programs that use multiple micro-transactions may eventually exceed that limit as they add more users. Similar restrictions have plagued existing Layer-1 technologies like Solana and Avalanche, causing network disruptions, congestion, and price increases. The Appchain thesis uses lessons learned from the Web1 and Web2 eras of the internet to address Web3\’s limitations.

As the CEO of Stardust, Canaan Linder said, “No matter how many transactions per second (TPS) a blockchain has, it will never be enough. 8, 15, 10k, 100k, 1m+, blockchain will always reach that ceiling as many applications grow and scale”.

The introduction of networked, application-specific servers run by different providers allowed the early internet to scale. Also, it is easy to picture a scenario in which the most highly used Web3 apps, such as Uniswap, move to an app-specific chain as usage rises. A move like this enables each ecosystem to focus on its growth, ensure a seamless user experience, and increasing significance for all parties involved.

The One-Size-Fits-All Fallacy

The notion that all decentralized applications should exist on a single monolithic blockchain has its demerits. It ignores the fact that distinct blockchains, like Solana, Polygon, and Cosmos, function better for different applications. For instance, while Solana is built to support micropayments and similar use cases, Polygon focuses on the supply of SDKs to expand Ethereum-based dApps and rollups.

“Blockchain networks like Polygon, AVAX, and Cosmos should be compared to an operating system. Different operating systems work better for different applications. There will never be “one” to rule them all.” Canaan Linder, Stardust CEO

Developers may fully utilize a blockchain\’s capabilities by tailoring each chain\’s architecture to address a particular requirement in the Appchain ecosystem, as well as, access to different chains. Thus instead of stressing about scalability, game developers can concentrate on creating cutting-edge gaming environments.

Appchain: The future

The growth trajectory of the Web3 market is comparable to that of the early internet. It has a super potential just like the internet due to its exponential expansion. To achieve this degree of adoption, the game industry must resolve its scalability problems. Moreover, it should also offer a setting where developers may introduce large-scale applications in many industries.

The Appchain thesis builds on expanding Web1 and Web2 lessons to scale game ecosystems. An ecosystem that is developer-friendly, dependable, and affordable. Game developers have a lot to gain from the Appchain thesis\’s core ideas. It could make it possible for a billion players to join in the next ten years.

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