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Games Podcast

Episode 17; Game News, esports item of Cris Reed, Two companies to watch and #PlayApartTogether campaign

Episode 17; Game News, esports item of Cris Reed, Two companies to watch and #PlayApartTogether campaign
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In Episode 17, 2 days later then normal, I am cleaning up my inbox. And I had two companies in mind to should be on your companies to watch list; Javier Rayón of Dream of Darkness and Yuval Koren of Pikoya.

Furtheron, Cris Reed is talking about esports and his thoughts. It is a funny episode today but also an eye opener.

And a shout out to Oscar Clark, congrats on the funding; Fundamentally Games raises seed round to help developers create live ops games.

And as of this sunday Joakim of Elite Game Developers will do a weekly item of his game topics and news.

Update; 40 more game companies have joined the World Health Organization (WHO) #PlayApartTogether coronavirus awareness campaign. And more the campaign has gained more than 4.7 billion consumer media impressions worldwide.

The promotional campaign, organized by the game industry on behalf of the WHO, encourages healthy physical distancing by bringing special events, exclusives, activities, rewards, and inspiration to some of the most popular games in the world.

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Games Podcast

Episode 16; User Acquisition Advise from Games Marketing Guru himself; Oliver Kern

Episode 16; User Acquisition Advise from Games Marketing Guru himself; Oliver Kern
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In this episode I get to talk to Oliver Kern of Target Gamers. We talk about user acquisition in general, but also about how to adjust your user acquisition in games during this Covid-19 period and after the virus. Can and will consumer, read gamers, still be able to spend as much as before. How can you predict LTV, lifetime value? What can we expect today and later this year from other metrixs like retention, cost per install, CPM/advertising for your game and in your game.

I belief this is extra interesting for indie game developers, who might struggle with the current situation, but also gaming companies in general. Hope you like this and please send this also to other people in gaming.

Other episodes with Oscar Clark, Dean Takahashi, Doki Tops and others can be found on PodcastGameConsultant.com

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Games Podcast

Episode 15 with Esports item of Cris Reed and interview Doki Tops of Utomik.com about Cloud gaming, streaming and indie game developers

Episode 15 with Esports item of Cris Reed and interview Doki Tops of Utomik.com about Cloud gaming, streaming and indie game developers
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People that worked with me on this episode; Doki Tops of Utomik.com and Cris Reed of The Level Up Experience.

Quick word; The games industry is doing realy well during this lockdown. All good, but lets make sure that we, as an industry, will also look after people that are being hurt, financially, physically and emotionally. It is our audience(s) that is under pressure by COVID19, the corona virus. Let’s make sure we also do our part to make the world healty and secure again!

Interview today was with Doki. He explains Utomik. Utomik is your unlimited play PC gaming subscription service with a weekly growing library. Their pitch is; Dive into 1000+ PC Games instantly. Your unlimited play subscription! Try the best pc-game subscription service 14-days free! New games added weekly. No Video Streaming. Family Fun. Don’t Wait. Just Play. Cancel Anytime. One Subscription. Try For Free. Discover More.

And of course the weekly item about esports; Reed Thinks. Cris is giving his perspective on esports. Tech, finance and investors today!

If you want to listen to interviews I did before with Dean, Oscar, Jacob/Teddy, Odile and others, go check it out; https://podcastgameconsultant.com.

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Games Podcast

Episode 14; What will Covid-19 Corona Virus do with the Games Industry 2020-2022?

Episode 14; What will Covid-19 Corona Virus do with the Games Industry 2020-2022?
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In this episode I am asking a few questions besides my take on what might happen in the games industry! I am inviting you to come and brainstorm. Let other people know, that I am trying to get something going here, where we, as a gaming industry, compare notes/thoughts/ideas. What can we expect from ourselves, the consumer and more. Check the question below and give me your input in the comments.

1. Are we going to see more revenues in second part of 2020;

2. Or will this decline when people have to get back at work;

3. Will the consumer get fincialy hit by the Corona Virus and will this have an effect on gaming revenues;

4. Big esports companies are seeing digital revenues going up, but event and merchandise revenues going down;

5. Were these esports companies more dependable on offline revenues then online revenues?

6. If we all think people will have less to spend then the following questions;

6.1; Are you launching massively all together in second half year 2020

6.2; Are the CPI’s going to be too high then

6.3; Are the lifetime revenues being surpressed by financial difficulties of gaming audience

6.4; Will people stick to their old love instead of trying another game

7. Just a thoughts; end of 2020 entrance tickets for esports events will be too expensive!

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Games Podcast

Episode 13 Quick Overview of the Latest Game News by Reinout te Brake

Episode 13 Quick Overview of the Latest Game News by Reinout te Brake
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A quick overview of the latest game-news. One interesting thing. Appsflyers is predicting increase for 2022 in user acquisition. My question is; In the light of the corona virus, can you seriously predict this?

My usual sources are; https://www.pocketgamer.biz/, https://www.gamesindustry.biz/ and https://venturebeat.com/category/games/.

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Games Podcast

Episode 12; Jacob and Teddy explain Nordic Game, New item (Cris) Reed thinks is about esports and latest game news

Episode 12; Jacob and Teddy explain Nordic Game, New item (Cris) Reed thinks is about esports and latest game news
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In this episode 12 I have Jacob Riis and Teddy Florea. Jacob is the organiser, CCO, and Host, Nordic Game Conference + Nordic Game Discovery Contest at Nordic Game Resources AB. Teddy is Director of Business Development at Nordic Game Resources AB. They explain me everything you need to know about Nordic Game. Fun interview it was.

Finaly it is here! Cris Reed made his first esports item, which is a weekly item; Reed Thinks! Cris is a Esports Tech Startup Advisor, investor, Content Creator and watch his Level Up Experience on Linkedin, great interviews!

And of course, the latest game news from PocketGamer.biz, GamesIndustry.biz and Gamesbeat.com.

If you have some time, listen to my other episodes on PodcastGameConsultant.com.

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Games Podcast

Episode 11 Interview with Oscar Clark, Former Evangelist for Papaya Mobile, Applifier and Unity Technologies

Episode 11 Interview with Oscar Clark, Former Evangelist for Papaya Mobile, Applifier and Unity Technologies
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I did interview Oscar Clark, who didnt want to tell me his age! In a way he did.

The whole interview you can listen here. It was a magical an hour. I just couldnt stop him and that is the format! Get industry people to talk, explain, share their vision, war stories, the do’s & don’t’s and more.

So some topics that we touched;

  • Who is Oscar and what is he doing?
  • He is mentioning a new company, but cannot reveal yet the details, but something he is!
  • Which events should we attend?
  • Why did Finland take a leading role?
  • How is Oscar looking at the user acquisition battle out there?
  • What advise can he give to young people that want to get started in games?
  • and more!

Some background of Oscar? Sure!

Oscar Clark is consultant specializing in project-based Executive Production. A pioneer in social games services since 1998, he was Vision Lead for British Telecom’s Wireplay, one of the first online games communities, Global Lead for Digital Games at Hutchison Whampoa (3UK) and Home Architect for PlayStation®Home. He has an obsession with understanding the juxtaposition of game design, monetisation and social engagement and how to apply that to give games projects the best chance in the market whether that is PC, Console, or Online but particularly on Mobile.

His ability to digest and communicate led to him becoming an Evangelist for Papaya Mobile, Applifier and Unity Technologies; and he has become one of the most connected people in games. As a consultant he looks at game design, monetization, business modelling, and social design. His first book, “Games As A Service – How Free To Play Design Can Make Better Games” was published by Focal Press and he is a contributing author for the “Mobile Developer’s Guide To The Galaxy” published by www.enough.de. Oscar is also a mentor for GameFounders and an ambassador for the gamer’s charity SpecialEffect (https://www.specialeffect.org.uk/).

I hope you like the interview and if you like to share it with your gaming friends, then I would appreciate it so much!! AND; listen to more episodes of PodcastGameConsultant.com.

#indiedev #webdev #100DaysOfCode #mobiledev #angular #webapp #java #webdev #AI #MachineLearning #podcasting

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Games Podcast

Promo Episode 11; Mister Oscar Clark, Mister Unity, Mister Experience in Gaming 20+ years

Promo Episode 11; Mister Oscar Clark, Mister Unity, Mister Experience in Gaming 20+ years
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Are you an indie developer? Wonder how to develop your game? Publish your game, do user acquisition in a good way, which gaming events to visit and so much more? I talk to Oscar Clark, 20+ in the gaming business. He can tell you to do’s and the don’t.

Oscar Clark is consultant specializing in project-based Executive Production. A pioneer in social games services since 1998, he was Vision Lead for British Telecom’s Wireplay, one of the first online games communities, Global Lead for Digital Games at Hutchison Whampoa (3UK) and Home Architect for PlayStation®Home. He has an obsession with understanding the juxtaposition of game design, monetisation and social engagement and how to apply that to give games projects the best chance in the market whether that is PC, Console, or Online but particularly on Mobile.

His ability to digest and communicate led to him becoming an Evangelist for Papaya Mobile, Applifier and Unity Technologies; and he has become one of the most connected people in games. As a consultant he looks at game design, monetization, business modelling, and social design. His first book, “Games As A Service – How Free To Play Design Can Make Better Games” was published by Focal Press and he is a contributing author for the “Mobile Developer’s Guide To The Galaxy” published by www.enough.de. Oscar is also a mentor for GameFounders and an ambassador for the gamer’s charity SpecialEffect (https://www.specialeffect.org.uk/)

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Games Podcast

Episode 10 with interviews Dean Takahashi of GamesBeat and Odile Limpach

Episode 10 with interviews Dean Takahashi of GamesBeat and Odile Limpach
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First interview is with Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab. Second interview is with Dean Takahashi, who is the lead writer for GamesBeat at VentureBeat.

Besides the news of https://www.pocketgamer.biz/, https://www.gamesindustry.biz/ and https://venturebeat.com/category/games/, also attention to “Xsolla Launches Game Developers Carnival, a Virtual Industry Event to Benefit GDC Postponement” of Justin Berenbaum

Chris Reed will do an esports item every episode as per next week. He is doing a quick intro.

First interview is with Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln Technical University of Cologne. She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. She wrote the book; “The publishing Challenge for independent videogame developers”.

Oder the book here; https://www.crcpress.com/The-Publishing-Challenge-for-Independent-Video-game-Developers-A-Practical/Limpach/p/book/9780367416720 (20% Discount Available – enter the code SCI20 at checkout)

Second interview is with Dean Takahashi, who is the lead writer for GamesBeat at VentureBeat. He has been a tech journalist for more than 28 years, and he has covered games for 21 years. He has been at VentureBeat since 2008. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, “Opening the Xbox” and “The Xbox 360 Uncloaked.” He organizes the annual GamesBeat and GamesBeat Summit conferences. He lives in the San Francisco Bay Area.

Listen the other episodes on PodcastGameConsultant.com.

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Games Podcast

Promo Episode 10 with Dean Takahashi, the Lead Writer of GamesBeat and Odile Limpach, autor of The publishing Challenge for independent videogame developers

Promo Episode 10 with Dean Takahashi, the Lead Writer of GamesBeat and Odile Limpach, autor of The publishing Challenge for independent videogame developers
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Talking to Dean Takahashi of Gamesbeat.  Also a talk with Odile Limpach, who published her book “The publishing Challenge for independent videogame developers”

Some of my questions; 

Who is Dean Are you a gamer 

Why and how did you start writing about games 

What was your most read article 

How many years are you doing this and how many articles do you think you wrote 

How are you looking at the games space, what are you expectations for 2020 GDC no go, what do you think of online events? 

And secondly what will be a possible effect of these cancellations? 

What makes a good game journalist? Advice for new upcoming writers? 

Who are speaking at Gamesbeat Summit this year?

 Also a talk with Odile Limpach, who published her book “The publishing Challenge for independent videogame developers”. Furtheron, quick introducing Chris Reed, who will be doing every episode, starting next week, an item about esports. What is going on in esports, latest news, updates and more. And of course a company on my watch list; Pikoya and Dream of Darkness Other episodes, listen here; PodcastGameConsultant.com.

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